Subject: Re: [stella] Fu Kung! v0.13 From: Paul Slocum <paul-stella@xxxxxxxxxxxxxx> Date: Fri, 31 Jan 2003 10:24:12 -0600 |
Scanline count is crap, and there's a major glitch in frame generation at the start. Those things will be fixed once I've reworked the movement limit code. Things are a bit tricky, as I've got bankswtching to beware of :) Cheers
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