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Subject: Re: [stella] Programming tricks guide From: KirkIsrael@xxxxxxxxxxxxx Date: 9 Feb 2003 15:35:28 -0000 |
I've advanced a kind of similar idea before, was thinking about
making an additional chapter to "2600 101"
What would be most helpful to me is something that covered some
basic things...for instance, I had trouble figuring out how to
do the equivalent of "comparison if then"--i.e. in pseudo code
if X < Y then
do this
end if
with 6502/7 math. I know it's pretty basic for the guys who are really
comfortable with assembly, but they mentioned I wasn't the first person
to ask this...
For Perl and some other languages, they sometimes call this a
"cookbook", i.e. a collection of small recipes, some really basic,
some more advanced.
On my TODO for a "2600 Cookbook", I have:
6502
*set up variables-where?
(ok locations to put variables, general overview)
*memory overview (page boundary)
(recently i revived my perl program that can read
a DASM list file and find those pesky conditional
branches over page boundaries...)
*compare numbers
(my earlie gotcha...)
*basic math
*overlay
GRAPHICS
*draw sprite
*move objects
*draw playfield
*color overview-
INPUT
*read joysticks dir
*read joystick button
*read paddle-
MISC
*make a good kernal-
*check for collisions
*overview of sounds
Just some ideas!
--
KirkIsrael@xxxxxxxxxxxxx http://kisrael.com
"Let 'em all go to hell except cave 76"
--The 2000 year old man singing an early national anthem
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