Subject: Re: [stella] Missile Graphic only on for one line From: "2600Prog-AP" <2600@xxxxxxxxxxxxxx> Date: Wed, 12 Feb 2003 19:17:22 -0500 |
Paul, As for the 277 scanlines, I had a rogue LDA PF0Data,X on or around line 1198 that was sending the bottom 14/15 lines into 2 lines so that accounts for the overage to 277, now my code is running in the 264/5 I originally thought it was. I'll bring that more into line with 262 for when I next post the code. Thanks for pointing that out, I'd have probably not noticed it for quite a while. Now I'll work on my road generation code to get some smooth curves going on! Cheers, Adam ----- Original Message ----- From: "2600Prog-AP" <2600@xxxxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Wednesday, February 12, 2003 6:59 PM Subject: Re: [stella] Missile Graphic only on for one line > > ----- Original Message ----- > From: "Paul Slocum" <paul-stella@xxxxxxxxxxxxxx> > > > > >I was toying with the idea of using the missile sprites to do the left > and > > >right kerbs of the road so I can HMOVE it into a curve and modify the > width > > >as I go down the screen until the lower portion of the screen where I'd > > >switch to something possibly like the playfield for the left and right > kerbs > > >and a wide player sprite for the car. > > > > I don't really understand what you're doing with the RESP0 and RESMP0 but > > my guess is that it's moving it off screen. > > Aha, that would be an issue. Thanks, I'd spent too much time tweaking the > code and looking at the problem to see what's really going on. > > > Also, you're drawing 277 scanlines (you want 262 for NTSC) and it's not > > really a good idea to modify vcs.h. > > I didn't realise I was running over 262 quite so far, I thought I was closer > to 264/5 most of the time, looks like I've got my timing really badly wrong. > I don't think I've modified vcs.h, but I'll check that out and fix it before > I repost my progress. > > > > > -Paul > > Thanks again, > > Adam > > > > -------------------------------------------------------------------------- > -------------------- > > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > > Unsub & more at http://www.biglist.com/lists/stella/ > > > > > > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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