Re: [stella] Shadow Keep (new game)

Subject: Re: [stella] Shadow Keep (new game)
From: "Albert Yarusso" <albert@xxxxxxxxxxxx>
Date: Mon, 3 Mar 2003 10:03:44 -0600
Wow, that looks great, nice to see someone working on a platform game for
the 2600!  The name Shadow Keep isn't used for any other 2600 titles, so you
should be okay there.  :)  I will try it on a real 2600 soon, I have a
backlog of titles I need to run through my Cuttle Cart.

Albert Yarusso,
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----- Original Message -----
From: "Andrew Towers" <mariofrog@xxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Monday, March 03, 2003 7:39 AM
Subject: [stella] Shadow Keep (new game)

> I haven't posted anything to the list in a long long time,
> so I'd like to announce the project I've been silently
> working on - Shadow Keep. I hope this name isn't already
> taken!
> The game runs in Z26 and StellaX, since I'm using these
> for development/testing. It's a single player game using
> the joystick to move, jump and pick up items (press up).
> Please note this is very work-in-progress and I haven't
> tested it on a real VCS. If anyone has a moment, I'd
> welcome any reports of working/non-working status on
> real hardware. This is an NTSC binary - I can make a
> build with PAL timings if anyone wants one, but I
> haven't mapped the colours yet.
> In any case I'm sure you can all see what I'm trying to
> achieve. It looks like it's going to end up an 8K rom
> since I'm planning to inclue sounds, music, and other
> game areas, and my 4K rom is approaching full already :)
> - M.

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