|
Subject: Re: [stella] FE Bankswitching From: "Kroko" <Nil.Krokodil@xxxxxxx> Date: Mon, 3 Mar 2003 21:02:17 +0100 |
> peek ($1000);
> poke ($01FE, $D0);
> poke ($01FF, $D0);
I have a few questions :-)
1. Do you test on the real hardware ?
2. why do we need the peek($1000); ?
3. So in this case, this is simulating and RTS, right ?
Will this work, too ?
peek ($1000);
poke ($01FE, $00);
poke ($01FF, $D0);
4. Can you simulate a JSR for me please :-)
(Do you have any idea how to do this ?)
Kroko
----------------------------------------------------------------------------------------------
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/
| Current Thread |
|---|
|
| <- Previous | Index | Next -> |
|---|---|---|
| Re: [stella] FE Bankswitching, Adam Wozniak | Thread | Re: [stella] FE Bankswitching, Adam Wozniak |
| Re: [stella] Shadow Keep (new game), Andrew Towers | Date | Re: [stella] Strange glitches in ho, Eckhard Stolberg |
| Month |