Subject: Re: [stella] Brainstorming: 3D-Corridor From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sat, 29 Mar 2003 17:25:46 +0100 |
Hi there! > Maybe combining both ideas in another way. If I'd > double the thickness of my frames, yet'd still move it > one PF pixel every time, it would have a different > color every 8 Pixels. Even if it where only two colors > alternating, the direction it moves would be clear > then. Hm... I just had to try this! ;-) Proof of concept attached. I'm very pleased with the result. I think I'll use a slightly adopted version of this for a cool hyperspace sequence in Star Fire :-) I won't develop the current demo any further. As is, it is 100% RAM buffered. In theory, one should be able to write a clever algorithm which renders the corridor in real-time, focused to any spot on screen. Feel free to use the attached source and give it a try, if you're looking for a little challenge ;-) Greetings, Manuel
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