Re: [stella] Clarity in a playfiled discription.

Subject: Re: [stella] Clarity in a playfiled discription.
From: "Fabrizio Zavagli" <rasty@xxxxxxxxx>
Date: Fri, 4 Apr 2003 18:35:55 +0200
smf_4ever wrote:
> What does this mean?:
> ; Playfield data isn't stored the way most bitmaps are, even
> ; one-dimensional bitmaps.  We will use the left side of the
> ; screen only, knowing that the right side is either repeated
> ; or reflected from it.
> Is that stating that you can only draw half a screen (left) an have it
> either repeated or mirrored?? (ala pac-man..combat)

Yes, that's what it means!

But you can obtain asymetric playfields by counting cycles and writing to PF
registers at the right time (there are plenty of samples on the topic).
Anyway such process will suck a lot cycles!


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