Re: [stella] Pattern Processor code help

Subject: Re: [stella] Pattern Processor code help
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Thu, 29 May 2003 01:00:35 +0200
Hi Wade!

> The idea for the game is a Satan's hollow clone - the 
> attached source merely draws one alien which is 
> supposed to spin in a circle.

I guess I'm a bit late, nevertheless I just thought to 
say that I love the idea of porting "Satan's Hollow" to 
the VCS. Excellent choice!


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