[stella] VDELP problem

Subject: [stella] VDELP problem
From: "Vlad Pylin" <pylin_vlad@xxxxxxx>
Date: Sat, 26 Jul 2003 13:12:16 +0400
Hello, guys!

I have a problem with the damn VDELP.

When use only VDELP0 all is just perfect!
But after adding VDELP1 I have following troubles:
P0 and P1 sprites are showed interlaced (when they are on the same scanline). I have the feeling that VDELP0 and VDELP1 use the same additional buffer register.

>From Russia with love!

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