Re: [stella] opinions on 2 frame 8x8 Fujis...

Subject: Re: [stella] opinions on 2 frame 8x8 Fujis...
From: "Andrew Davie" <atari2600@xxxxxxxxxxxxx>
Date: Thu, 11 Sep 2003 15:02:32 +1000
How about doing it like the attached.
three frames, first frame with the outer bars,  second with the left two,
third with the right two
It gives you an 11-pixel fuji... and if you're using sprite positioning code
to set the sprite place, would only be a matter of cycling the x-coordinate
back and forth in synch with the frame.
Depends how overboard you want to go, I guess.  This one is less 'flickery'
in my opinion, becase any of the bars is displayed two out of every 3
frames.
Cheers
A



----- Original Message ----- 
From: <KirkIsrael@xxxxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Thursday, September 11, 2003 2:36 PM
Subject: [stella] opinions on 2 frame 8x8 Fujis...


>
> Hey there,
> I took Andrew Davie's advice and tried to make a 2 frame
> Fuji. I couldn't decide which one to use, or if the 2 frame
> version was better than the 1 fame, so I rigged up a little
> demo w/ 6 possibilities...I'd appreciate hearing which one
> people think looks best.
>
> Binary at
> http://alienbill.com/joustpong/fujitower.bin
> Source at
> http://alienbill.com/joustpong/fujitower.source.txt
>
> theoretically I could try trickery w/ HMOVE to get more
> than 8 pixels across, but it might not be worth the bother...
>
> -- 
> KirkIsrael@xxxxxxxxxxxxx    http://kisrael.com
> "Whoa, like, lay off my headbone, daddy-o."
> The Onion's Our Dumb Century, "Area Beat Beaten"
>
>
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