Subject: Re: [stella] VDELBL From: "Michael Scranton" <tolp@xxxxxxxx> Date: Wed, 1 Jan 1997 03:54:13 -0800 |
VDELBL, according to the stella docs, selects between two different values of ENABL, and, I quote... "The first graphics bit (ENABL) should be loaded during the same horizontal blank time as player 0 (GRP0), because GRP1 is used to load the second enable bit from the output of the first on alternate lines." -stella docs on ball graphics Infer from that whatever you will. ----- Original Message ----- From: "Adam Wozniak" <adam@xxxxxxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Friday, September 12, 2003 4:12 PM Subject: [stella] VDELBL > VDELP0 selects between two different values of GRP0. > VDELP1 selects between two different values of GRP1. > > VDELBL selects between two different values of ????? > > Ball Size? > > -- > adam@xxxxxxxxxxxxxxxx http://cuddlepuddle.org/~adam/pgp.html > Will code for food. http://cuddlepuddle.org/~adam/resume.html > "The dinosaurs are not around today because they did not have a space program." > -- Arthur C. Clarke > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
[stella] VDELBL, Adam Wozniak | Thread | Re: [stella] VDELBL, Thomas Jentzsch |
Re: [stella] Newbie Screen Design D, Christopher Tumber | Date | Re: [stella] Newbie Screen Design D, Glenn Saunders |
Month |