Subject: [stella] Jumping back to VSync From: "Chris Larkin" <clarkin@xxxxxxxxxxxxx> Date: Sun, 28 Sep 2003 10:09:27 -0700 |
Hi Folks...
ROM space is getting super tight in Kablamo and in
an effort to save time, I wish to employ a not "recommended" method. When
the user presses fire on the title screen, the deck is randomized and the hands
are delt.
Due to the random nature of dealing the hands (IE:
A card may come up that the deck no longer has available so it must loop again)
it can take an unpredictable amount of time to finish. Dealing hands
begins in VBlank and about half of the time extends past when VBlank is supposed
to end
The proper way to code this would be to set a timer
for the display time so when dealing hands is over we could wait for the
end of the frame before starting the new frame.
That's a waste of time and ROM space for the most
part, if it doesn't have to be done. What I would like to do, is as soon
as the hands are done being delt just jump back to VSync. (VBlank was never
ended)
This works in Z26 and Stella the screen blinks for
a frame and then resumes... however PCAE takes a bomb on it and just freezes the
game...
Can a TV handle this? Or will it cause everything
to fall out of sync?
--Chris
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