| 
 This sounds right now that you say it :-) I even 
considered it yesturday, but I wasn't sure $00 was a valid high byte for 
whatever reason. 
  
My main confusion comes from 6502.org's explanation 
of  
  
LDA 
Affects Flags: S Z  MODE           SYNTAX       HEX LEN TIM
Immediate     LDA #$44      $A9  2   2
Zero Page     LDA $44       $A5  2   3
Zero Page,X   LDA $44,X     $B5  2   4
Absolute      LDA $4400     $AD  3   4
Absolute,X    LDA $4400,X   $BD  3   4+
Absolute,Y    LDA $4400,Y   $B9  3   4+
Indirect,X    LDA ($44,X)   $A1  2   6
Indirect,Y    LDA ($44),Y   $B1  2   5+ This lead me to believe only the low byte is used.  Silly me   --Chris  
  ----- Original Message -----  
  
  
  Sent: Tuesday, October 07, 2003 8:07 
  PM 
  Subject: Re: [stella] My code is 
  broked! 
  
  Hi,
  I'm still learning Indirect Y addressing (and 
  writing a "how to" as I go along in case I forget later) but I think you may 
  need to initialize both the hi and lo byte of the address (since Indirect Y 
  expects a 16-bit address).
  For example, you're stuffing the value #$B0 
  (least significant byte of the address) in tmpVar3 but when you go to 
  dereference it later (with "lda (tmpVar3),y"), it's reading the address as 
  "$xxB0" where "$xx" is garbage.
  Try this...
  lda 
  #PlayerHand sta tmpVar3 lda #0 sta tmpVar3+1
  lda 
  #Player3 sta tmpVar4 lda #0 sta tmpVar4+1
  We're simply putting 
  "$00" as the most significant byte of the address so the tmpVar3 pointer will 
  look like "$00B0" and the tmpVar4 pointer will hold "$00A0". Oh, and be sure 
  both tmpVars are 2 bytes in size!
  I hope that helps. If not, we'll both 
  learn something! :)
  Jason
 
  On Tuesday, October 7, 2003, at 
  07:33 PM, Chris Larkin wrote:
  
  It could just be that I 
    still don't fully understand indirect addressing... But this should work?/smaller>/fontfamily>   I 
    know this loop does not replace the first byte in either location, but it 
    should "swap" the others... However/smaller>/fontfamily> my 
    results are not very good :-) What am I doing wrong?/smaller>/fontfamily>     PlayerHand 
    = $B0 ; -> $B6/smaller>/fontfamily> Player3 
    = $A0 ; -> $A6 /smaller>/fontfamily>  TradeHands     
     LDY #7      LDA 
    #PlayerHand      STA tmpVar3     
     LDA #Player3      STA tmpVar4/smaller>/fontfamily>
  TradeLoop     
     LDA (tmpVar3),y      STA 
    tmpVar2      LDA 
    (tmpVar4),y      STA 
    (tmpVar3),y      LDA 
    tmpVar2      STA (tmpVar4),y     
     DEY      BNE TradeLoop     
     RTS/smaller>/fontfamily>  
   
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