RE: [stella] Angular movement

Subject: RE: [stella] Angular movement
From: "Frank Palazzolo" <palazzol@xxxxxxxxxxx>
Date: Fri, 16 Jan 2004 09:49:19 -0500
You know, I've always wondered how the original Pong arcade hardware handled
ball movement.  I'm sure it was something dead simple since there was no
CPU, just discrete hardware.  I haven't taken the time to trace through the
schematics, but I bet it's interesting.

Also, I've never played an original "analog" Magnavox Odyssey.  I wonder how
that ball movement "feels" compared to digital arcade Pong or 2600 Pong,
which I think more people are familiar with. 


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