Subject: Re: [stella] Sprites - AAAAARGH! From: "Eric Ball" <ericball@xxxxxxxxxxxx> Date: Sun, 1 Feb 2004 10:38:35 -0500 |
From: "Glenn Saunders" > >Of course, my REAL challenge is getting back into 16 bit math > >and making sure I take care of the carry bit and all that... > >I'm a little bit frightened, because every time I even tried > >to do a simple 8-bit numerical comparison "from scratch", it > >never worked and I always had to go back to cut and paste > >previous code...my understanding of what registers to clear when > >is fuzzy to say the least :-( > > Been there done that. All the more reason why we need an interactive > debugger for Stella. Check out www.6502.org, it has links to a bunch of generic 6502 assemblers & simulators. Of course it won't understand the 2600 stuff, but if all you are looking for is basic 6502 routines, it might help. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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