Re: [stella] A largely completed disassembly of Coleco's Venture.

Subject: Re: [stella] A largely completed disassembly of Coleco's Venture.
From: Albert Yarusso <albert@xxxxxxxxxxxx>
Date: Thu, 12 Feb 2004 01:09:00 -0600
I do try to link within the database to the page on AA where the source is, if we have it online, although that may not be consistent. Let me take a look.

http://www.atariage.com/software_page.html?SoftwareLabelID=154

That's Dragonfire, if you scroll down to "Related Links" you'll see it. This true for most of the other games as well, although Combat is missing a link (I'll fix that).

..Al

On Feb 12, 2004, at 12:59 AM, Glenn Saunders wrote:

Maybe you should put a sourcecode tab on the game database?


At 10:54 PM 2/11/2004, you wrote:
Very cool, do you mind if I put that on AtariAge?

..Al

On Feb 12, 2004, at 12:12 AM, RMundschau wrote:

Hi,

I took a partially completed disassembly of venture produced by Manuel Polk and added to it considerably. Its still not done, but its as far I plan to take it for now. Some interested stuff going on in this game engine. I am surprised that Coleco didn't take advantage of this game engine to produce another maze shooter game with a different theme, like SCI-FI.

The file is zipped, and can be unzipped with gzip or winzip. If you are on Windows, the carriage returns may look funny. In that case, open the file in Wordpad and save it as a .txt file. The problem will go away.

Enjoy,
Rob
<venture.asm.gz>
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Albert Yarusso, http://www.AtariAge.com
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