Re: [stella] Question about SWCHB

Subject: Re: [stella] Question about SWCHB
From: debrodennis@xxxxxxxxxxx
Date: Thu, 08 Jul 2004 18:13:21 +0000

Again, sorry for the HTML format :-(

> Does this give him an extra bit for RAM or something?

I thought I found the answer to my question in the archives from a similar question asked by Adam Wozniak.

Reading through this thread sent me to investigate the Combat disassembly.

The same thing is done in Combat but the comments are labeled wrong. It says this stops the response from the joysticks but it doesn't. Later in the Combat code the GameOn variable is checked to see if the joystick routine should be skipped.

Does anyone know if SWBCNT has any use?

Take care,


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