Re: [stella] Space Savers

Subject: Re: [stella] Space Savers
From: "Dennis Debro" <dennis@xxxxxxxxxxxxxxx>
Date: Fri, 3 Sep 2004 08:36:10 -0700 (PDT)
Hi there,

> Take advantage of rom mirroring and use the last two ROM bytes for code
> too.
> you can add these two bytes to continous ROM space by addressing them
> 2K or 4K below there real origin.

Another question...

How would this work for a 4K ROM or any ROM (2K starting at $F800) where
the vectors would end at $FFFF? Wouldn't the next instruction (wrap
around) occur at $00 (VSYNC)?

Take care,

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