Subject: Re: [stella] Space Savers From: "Edwin Blink" <edwin.blink@xxxxxxx> Date: Sat, 4 Sep 2004 00:07:11 +0200 |
Eckhard Wrote: > I think you are right. But this is only the case on the 2600 where > the game starts right after power-up. On the 7800 however the BIOS > is executed first, and that changes the state of the 6502. So, if > you want your game to work on this console too, it would be better > to initialize everything that is important for your code. The same > think is true, if you want to be able to try out your binary on > a Supercharger or the Cuttle Cart. Here the loader routine is > executed first before control is handed over to the game. This is something to keep in mind indeed! It would be a pitty to have homebrews that will not work on some systems because of different start-up states. > It might be possible to damage the RIOT depending on what you > have connnected to the controller port, but I don't think it's > very likely. > In fact Star Raiders sets all 8 pins on both controller > ports to output and then sets these pins all high. OK I guess I dont have to worry about it then. My concern was mostly for the B port. Because that port is more powerfull then the A port and the difficulty switches are shortened to ground when in the Amateur 'B' position. I start worrying again if there are reports of worn VCSs because of playing Star Raiders :-)
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