Subject: Reflex: Online level editor From: "Lee Fastenau" <stella@xxxxxxxxxxxxxxx> Date: Thu, 9 Sep 2004 01:17:03 -0500 |
http://www.ioyu.com/io/atari/reflex_editor.asp (work in progress) Reason I need the editor is that I've built in a huffman decompression routine using that extra ROM I freed up by optimizing my kernel (thanks again guys). The decoder was fun to build and it's quite a trip seeing a full level render from only one byte of compressed ROM! I definitely won't get that kind of compression once the huffman table gets filled in, but it was still cool. One nice feature of the decompressor is that it will reflect X2 or X4 when the data length of a level is 8 bytes or 4 bytes, respectively. My ultimate goal with the online editor is to allow anyone to create and save Reflex levels along with the designer's name, and then pick 50 (or however many will fit) to be included in the final game. Naturally, attribution will be given in whatever documentation is included with the game. Naturally, I'll fill in the gaps if there aren't enough submissions. I'm also planning to build an online level browser as well. Ciao, everyone. -Lee
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