Subject: RE: [stella] Loops with two counters From: "Bob Montgomery" <BobM@xxxxxxxxxxx> Date: Thu, 7 Jul 2005 16:15:56 -0400 |
Hi Thomas, >That code looks familiar. :-) > >But IIRC we recently had a discussion about this at AA (PoP!). :) My PoP code didn't use two indices, though, like yours did. Did you use a better/faster method? I'll have to go dig that thread up. -bob -----Original Message----- From: Thomas Jentzsch [mailto:tjentzsch@xxxxxx] Sent: Thursday, July 07, 2005 1:13 PM To: stella@xxxxxxxxxxxxxxxxxx Subject: Re: [stella] Loops with two counters Bob Montgomery wrote: > here's a bigger snippet: > Kernel1Loopa > SLEEP 4 ;+4 63 > Kernel1Loopb > ;---display a bunch of stuff for 61 cycles > dey ;+2 50 > tya ;+2 52 > cmp BlockChange,X ;+4 56 > bne Kernel1Loopa ;+2 58 > dex ;+2 60 > bpl Kernel1Loopb ;+3 63 That code looks familiar. :-) But IIRC we recently had a discussion about this at AA (PoP!). Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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