RE: [stella] Loops with two counters

Subject: RE: [stella] Loops with two counters
From: "Bob Montgomery" <BobM@xxxxxxxxxxx>
Date: Thu, 7 Jul 2005 16:15:56 -0400
Hi Thomas,

>That code looks familiar. :-)
>
>But IIRC we recently had a discussion about this at AA (PoP!).

:)  My PoP code didn't use two indices, though, like yours did.  Did you use a better/faster method?  I'll have to go dig that thread up.

-bob

-----Original Message-----
From: Thomas Jentzsch [mailto:tjentzsch@xxxxxx]
Sent: Thursday, July 07, 2005 1:13 PM
To: stella@xxxxxxxxxxxxxxxxxx
Subject: Re: [stella] Loops with two counters


Bob Montgomery wrote:
> here's a bigger snippet:

> Kernel1Loopa
>    SLEEP 4            ;+4   63
> Kernel1Loopb
>    ;---display a bunch of stuff for 61 cycles

>   dey                 ;+2   50

>   tya                 ;+2   52
>   cmp BlockChange,X   ;+4   56
>   bne Kernel1Loopa    ;+2   58
>   dex                 ;+2   60
>   bpl Kernel1Loopb    ;+3   63

That code looks familiar. :-)

But IIRC we recently had a discussion about this at AA (PoP!).

Have fun!
Thomas                            
_______________________________________________________
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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