Subject: Re: [stella] Stella debugger minimum window size? From: "B. Watson" <atari@xxxxxxxxxxxxxx> Date: Tue, 26 Jul 2005 16:54:51 -0400 |
> I'm OK with this too, but I have a question - if we did use something > smaller than 1024x768, would scrollbars appear? Not the way the code works now, no. You'd get an error message telling you "No supported 1024x768 video modes" or similar, when you tried to enter the debugger. Allowing a smaller resolution and adding scrollbars is something we could do, but it isn't just a matter of turning on an "allow scrollbars" flag: we'd have to write code that checks to see if scrollbars are needed, creates them, "connects" them to the scrollable area... then we'd have to rewrite the draw() methods of classes that represent the scrollable areas, to have them read the scrollbar positions and be able to only draw part of their graphics... So, for the 2.0 release, I'm going to have to say "no scrollbars". ...but don't think Stella 2.0 is the last version ever, or anything: we plan to take a break after 2.0 comes out, then see what needs to be done for the next relase. Steve's been working on this since February, and I've been working on it for close to two months. We'd like to get 2.0 released, so you can all enjoy it, before we burn out :) Er, so shall I put you down as a "Yes" for 1024x768, or does this change your vote? -- B. Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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