Re: [stella] Combat REFPx mystery

Subject: Re: [stella] Combat REFPx mystery
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Tue, 23 Aug 2005 03:39:45 -0400
Glenn wrote:
> But not only that, it's also still necessary to reflect the sprite, like to
> have the car point left instead of right.

Probably they yet didn't fully understand the hardware back then?

Have you checked if the gamesreally use all graphics data?

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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