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[Virtools] patch mesh
- Subject: [Virtools] patch mesh
- From: "Sten Huebler" <huebler@avibo.com>
- Date: Wed, 10 Jan 2001 11:49:39 +0100
hello
we tried with max 3.1 and n* to use patch meshes for smooth level of detail.
but an imported patch mesh from max in n* doesn't have a correct mapping,
when
changing the patch steps!
the texture looks chunky, is broken apart
are there work arrounds or a correct implementation in 1.5?
anybody used patches in n* ?
thx
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