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[Virtools] biped exporting



I have a trouble exporting the character with biped animation from
3DMax. The model and animation were fine but when I want to use 'keep
character on floor', it didn't work. Everything was set up as required
(floor was declared, character on floor was checked,...) so I think it
has something to do with the FloorRef when I exported it. Where should
footstep(floorRef) be in 3DMax before I export it, a child of Bip01 or
stay on its own? Anything else that I could have missed?

Thanks in advance.

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