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[Virtools] Re: scenes..
for future reference,, , it works fine,,when i check the active on start of
all objects int the default level as inactive
and the same for all characters and set those to invisible..
i think creation couldn't handle all the chracter scripts at the same
time..or something,,
----- Original Message -----
From: tomas sala <tomas@student-kmt.hku.nl>
To: <virtools-user-group@lists.theswapmeet.com>
Sent: Sunday, January 28, 2001 5:33 PM
Subject: scenes..
> Hi everyone,,
>
> question about scenes ,.
>
> i've got a file in which i've merged several compositions to create a
number
> of levels,
>
> i've got al the links between levels fixed, so you can go from one level
to
> the next,,
>
>
> since i started out with an empty comp, i've got one default level,, all
> fine and such,, and everything works starting from the fist level till the
> last,,.
> but now i want my comp to start with the first level instead of the
default
> level, but everytime i play from the default level it chrashes,, i tried
to
> attach a laucnh scene bb to the default level,, but this doesn't seem to
> prevent the file from crashing,
>
> this also happens in the player,, but the file works fine from the first
> level on, it's the default level which seems to be unstable..
>
>
> ..all the launch scenes do have valid targets,, (no entry in the launch
> scene, seem to made N*** crash as well)..
>
> could it be that the default level with it's massive amounts of entrys is
> just too bulky for CReation too handle.
>
>
> greetings ,
>
> Tomas sala
>
>
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