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Re: [Virtools] OpenGL 3D acceleration destroyed by Photoshop



Thanks for your answer David.
Well, I use Photoshop v5.5 and it really "kills" my OpenGL context when started before the 3D app : a very simple scene with a cube runs at 5 fps ... so I think it's more than memory pb

regards,
Arnaud.

"Callele, David" wrote:

 

I regularly use Photoshop (3.05 I am afraid) and don't have this problem.  However, performance was certainly impaired until I remembered that PS will grab every byte of RAM and swap space it can, unless you hold it back in the settings.

Maybe this is what you are experiencing?

Just a thought,

David Callele

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