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RE: [Virtools] frame rate
- Subject: RE: [Virtools] frame rate
- From: "Virtools Technical Support" <support@virtools.com>
- Date: Thu, 22 Mar 2001 10:29:34 +0100
- Importance: Normal
Hi,
In the interface of Virtools Dev 2.0 you will be able to specify if you want
to limit the framerate AN/OR the behavioral rate, synchronise the content to
the screen refresh rate or keep the frame rate free.
This paramter will be taken into consideration when playing a file in the
stand alone player AND the the Web player.
Reagards,
Nicolas Augustin
Virtools Technical Support
Virtools - The Behavior Company
www.virtools.com
Get the Virtools Newsletter
http://www.virtools.com/newsletter.asp
-----Message d'origine-----
De : owner-virtools-user-group@lists.theswapmeet.com
[mailto:owner-virtools-user-group@lists.theswapmeet.com]De la part de
Anthony Cooper
Envoyé : jeudi 22 mars 2001 00:23
À : virtools-user-group@lists.theswapmeet.com
Objet : RE: [Virtools] frame rate
Just to follow this up, can anyone from Virtools say if this function (frame
rate limiting) is included either in the command line parameters for the
next version of the player or as a BB in Creation/Dev 2.0?
Cheers.
Ant.
-----Original Message-----
From: owner-virtools-user-group@lists.theswapmeet.com
[mailto:owner-virtools-user-group@lists.theswapmeet.com]On Behalf Of
Araya
Sent: 16 March 2001 10:21
To: virtools-user-group@lists.theswapmeet.com
Subject: Re: [Virtools] frame rate
Hi Alan,
The frame rate limits set in Creation (or Dev) is not saved into the
composition with the version 1.01.
The only way to limit the frame rate in the player is to use the SDK to add
some piece of code in the player.
Araya
----- Original Message -----
From: "alan" <alan@irc.umbc.edu>
To: <virtools-user-group@lists.theswapmeet.com>
Sent: Wednesday, March 14, 2001 5:56 PM
Subject: [Virtools] frame rate
>
> Hello:
>
> In Creation the frame rate can be set to a limit as well as having
> behaviors synchronized to the frame rate or not.
>
> If I set the frame rate limit, when I load the scene into the Player
> then the frame rate is still unlimited (max frame rate possible).
>
> Is there a method to fix/limit the frame rate so that it is limited
> in the Player? Am I not seeing a BB somewhere?
>
> thanks
> alan
>
> --
>
> | alan price
> | associate director / animator...................voice: (410) 455-3373
|
> | imaging research center / visual arts..........fax: (410) 455-1035 |
> | university of maryland baltimore county. http://www.irc.umbc.edu |
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