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Re: [Virtools] Importing from Maya



Title: Re: [Virtools] Importing from Maya

After exporting from maya - try opening the resulting .gmf file in a text editor and look if the textures are listed and what the file path is.
When exporting on a different computer than the one running Virtools, I have to edit the file paths. Otherwise 256x256 jpegs have worked fine.



I'm trying to import grp-files from Maya. I guess I have the right plug-inn (GE-loader) but it seems that the textures I use in Maya don't like to be exported. The textures are jpeg with a resolution of 256x256. Does anybody know how to fix it? Maybe I use the wrong Maya-settings but I'm not sure.
 
Geert-Jan

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