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Re: [Virtools] Importing from Maya
- Subject: Re: [Virtools] Importing from Maya
- From: alan <alan@irc.umbc.edu>
- Date: Fri, 4 May 2001 10:15:26 -0400
Title: Re: [Virtools] Importing from
Maya
After exporting from maya - try opening the resulting .gmf file
in a text editor and look if the textures are listed and what the
file path is.
When exporting on a different computer than the one running
Virtools, I have to edit the file paths. Otherwise 256x256 jpegs have
worked fine.
I'm trying
to import grp-files from Maya. I guess I have the right plug-inn
(GE-loader) but it seems that the textures I use in Maya don't like
to be exported. The textures are jpeg with a resolution of
256x256. Does anybody know how to fix it? Maybe I use the wrong
Maya-settings but I'm not sure.
Geert-Jan
--
| alan price
| associate director...........................voice:(410) 455-3373 |
| imaging research center / visual arts..........fax:(410) 455-1035
|
| university of maryland baltimore county.. http://www.irc.umbc.edu |
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