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Re: [Virtools] crashes with the new beta player??



I have had many non-Virtools problems with the latest Detonator version on a
GeForce 3.  I didn't get to the point of actually trying Dev - I had crashed
so many times inside of nVIDIAs developers tools that I got rid of it.  Even
the NVEffects browser crashed on a lot of the vertex and pixel shader demos.

So, I can't comment on Dev issues but I know that the issues are not
exclusive to Dev.

BTW, my machine runs Win2K Pro with 1 GHz Athlon, 384MB and GeForce3.

I know this doesn't really help but I just wanted to say that you aren't
alone :-) and that I, personally, think that the latest Detonator is
useless... at least on my GeForce 3.

David Callele

----- Original Message -----
From: "tomas sala" <tomas@copperwire.nl>
To: "Virtools-User-Group (E-mail)"
<virtools-user-group@lists.theswapmeet.com>
Sent: Wednesday, November 21, 2001 10:18 AM
Subject: Re: [Virtools] crashes with the new beta player??


> Hi,
>
> I'm using :2.0.0.33 on the computer i'm at now..
> and it had problems of the same type mentioned, which were fixed by going
a detonator version back...
> Which I don't wanna do everytime there's  something wrong with the web
player..
>
> I can't say which version 's on our other pc's (i';m not at the office at
the moment) but our fast machine.
> ( 1. 7 ghz geforce 3 etc. etc.) is practicaly unable to play the vmo's in
IE at all.. due to crashes..which like I stated before, started with the
last automatic update..
>
> With regard to the texture format, we've had no texture problems  at all
in dev 2.0, except some alpha blend modes appear differently in fog between
d3d and opengl.
>
> regards ,
>
> tomas sala
>
>   ----- Original Message -----
>   From: Regis Carlier
>   To: Virtools-User-Group (E-mail)
>   Sent: Wednesday, November 21, 2001 4:36 PM
>   Subject: Re: [Virtools] crashes with the new beta player??
>
>
>   Hello everyone,
>
>   We are experiencing the same problems using the web player,
>   like no textures using DX7, ie crashs, d3D not recognised.
>   going fullscreen with DX5 always crash the player.
>
>   Some of these problems could be fixed using the 16 bits 565 texture
format.
>   this format seems to be the more efficient on differents 3D cards
>
>   Best Regards
>
>   -----------------------------------------------------------------
>   Régis Carlier
>   VP / Development Director
>
>   Studios SAVOIRfair
>   www.savoirfair.com
>
>
>
>     ----- Original Message -----
>     From: tomas sala
>     To: Virtools-User-Group (E-mail)
>     Sent: Wednesday, November 21, 2001 3:54 PM
>     Subject: [Virtools] crashes with the new beta player??
>
>
>     Hi everyone
>
>     I'm experiences many crashes with the new webplayer beta,
>     as well as IE crashes, on some computers hardware d3d seems to
unavailable..
>     also going to fullscreen results in crashes..
>
>     Am I alone experiencing this.??.
>     There's also a drastic performance difference between playing in dev
2.0 and in the weplayer..
>     It seemed to have happened when I received an automatic update about a
week ago.
>
>     It could also be an conflict with the new direct X 8.1 which updated
about the same time
>
>     regards
>
>     tomas sala
>
>
>

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