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Re: [Virtools] crashes with the new beta player??
- Subject: Re: [Virtools] crashes with the new beta player??
- From: "David Callele" <callele@cs.usask.ca>
- Date: Wed, 21 Nov 2001 11:13:09 -0600
I have had many non-Virtools problems with the latest Detonator version on a
GeForce 3. I didn't get to the point of actually trying Dev - I had crashed
so many times inside of nVIDIAs developers tools that I got rid of it. Even
the NVEffects browser crashed on a lot of the vertex and pixel shader demos.
So, I can't comment on Dev issues but I know that the issues are not
exclusive to Dev.
BTW, my machine runs Win2K Pro with 1 GHz Athlon, 384MB and GeForce3.
I know this doesn't really help but I just wanted to say that you aren't
alone :-) and that I, personally, think that the latest Detonator is
useless... at least on my GeForce 3.
David Callele
----- Original Message -----
From: "tomas sala" <tomas@copperwire.nl>
To: "Virtools-User-Group (E-mail)"
<virtools-user-group@lists.theswapmeet.com>
Sent: Wednesday, November 21, 2001 10:18 AM
Subject: Re: [Virtools] crashes with the new beta player??
> Hi,
>
> I'm using :2.0.0.33 on the computer i'm at now..
> and it had problems of the same type mentioned, which were fixed by going
a detonator version back...
> Which I don't wanna do everytime there's something wrong with the web
player..
>
> I can't say which version 's on our other pc's (i';m not at the office at
the moment) but our fast machine.
> ( 1. 7 ghz geforce 3 etc. etc.) is practicaly unable to play the vmo's in
IE at all.. due to crashes..which like I stated before, started with the
last automatic update..
>
> With regard to the texture format, we've had no texture problems at all
in dev 2.0, except some alpha blend modes appear differently in fog between
d3d and opengl.
>
> regards ,
>
> tomas sala
>
> ----- Original Message -----
> From: Regis Carlier
> To: Virtools-User-Group (E-mail)
> Sent: Wednesday, November 21, 2001 4:36 PM
> Subject: Re: [Virtools] crashes with the new beta player??
>
>
> Hello everyone,
>
> We are experiencing the same problems using the web player,
> like no textures using DX7, ie crashs, d3D not recognised.
> going fullscreen with DX5 always crash the player.
>
> Some of these problems could be fixed using the 16 bits 565 texture
format.
> this format seems to be the more efficient on differents 3D cards
>
> Best Regards
>
> -----------------------------------------------------------------
> Régis Carlier
> VP / Development Director
>
> Studios SAVOIRfair
> www.savoirfair.com
>
>
>
> ----- Original Message -----
> From: tomas sala
> To: Virtools-User-Group (E-mail)
> Sent: Wednesday, November 21, 2001 3:54 PM
> Subject: [Virtools] crashes with the new beta player??
>
>
> Hi everyone
>
> I'm experiences many crashes with the new webplayer beta,
> as well as IE crashes, on some computers hardware d3d seems to
unavailable..
> also going to fullscreen results in crashes..
>
> Am I alone experiencing this.??.
> There's also a drastic performance difference between playing in dev
2.0 and in the weplayer..
> It seemed to have happened when I received an automatic update about a
week ago.
>
> It could also be an conflict with the new direct X 8.1 which updated
about the same time
>
> regards
>
> tomas sala
>
>
>
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