From: JaySent: Sunday, December 02, 2001 5:13 AMSubject: Re: [Virtools] Documentationits not virtools 2.0 its 1.01 but thanks ant way----- Original Message -----From: jean-marc gauthierTo: Ken ThainSent: Thursday, November 29, 2001 3:46 AMSubject: Re: [Virtools] DocumentationHi KenPlease check the book of Virtools tutorials called "Creating Interactive 3D Actors and their Worlds, without writing code" by Jean-Marc Gauthier. The book includes a trial version of Virtools 2.0.The book is available on amazon.com @ http://www.amazon.com/exec/obidos/ASIN/0122777212/qid%3D1006853722/ref%3Dsr%5F11%5F0%5F1/107-1226494-0695756Refer to the code DM67149 and save 15% when you order the book from Morgan Kaufman Publishers (until 12/31/01)The companion website is @ www.tinkering.netFeatures
- Devoted to Virtools to achieve sophisticated results using drag-and-drop code modules.
- Easily accessible to beginners but filled with valuable information for more experienced animators.
- Helps you teach yourself to build and populate Web-based virtual environments, assign tasks to actors, develop and test interactivity, implement artificial intelligence, and carry out real-time 3D rendering.
- Covers development of human-like behaviors, interactivity between characters and virtual cameras.
- Open to a wide range of Web-based animation uses: games, architectural and medical applications, real-time visualization, scientific research, story telling, virtual reality, and more.
- Includes numerous full-color illustrations.
On the CDThe enclosed CD features full-featured, time-limited copies of three of today's most popular modeling/animation programs: Life Forms 3.9 (Mac and PC), Virtools 2.0 (PC), and Deep Paint3 D (PC). You also get all the files relating to the book's 22 tutorials-including 3D models, textures, behaviors, and motion files-plus links to a rich selection of software and user resources on the Web. Included are textures from Marlin Studios.
About the authorJean-Marc Gauthier has decided in this season of bits to populate the
digital with characters that can act, that can play, that can respond in
coherent and interesting ways to their human creators and collaborators. His
interest in not in abandoning the traditions of puppetry, theater, and
cinema for the "intelligent agents" and "information avatars" of the new
information age. Gauthier's focus is on the stage, the podium, the room--an
architecture of the possible. In it, the progress of millenia, of us
representing ourselves differently, will be continued, experienced,
reworked, and experimented. And he invites us all with access to the
digital, including children, to participate, making it as easy as possible
(particularly for the adults). With Gauthier we are not counting polygons
but possibilities."