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[Virtools] Physics Car Collision



Hi!

I am very sorry about my complainings in the forum last week. It was
disappointing a little bit that we tried to solve our problems with the
Havok Physics Engine for month (!) and Roland Wagner solved them within two
days. Unfortunately the Engine is very complex and nobody could give any
satiesfied support via Internet because the problem was not right clear...

I didn't want to hit anybody!!! Especially Nicolas and Francois! Please
sorry for all!!

But now I have a second problem with the physics: The Physics Cars (BB!)
don't collide with each other. They have the same mesh but that's not the
problem. In older files the avatars collide also with the same mesh. In
comparison with that versions everything is equal... Hope I missed
anything... If I physicallize the cars additonally they are not controllable
in the water any more (also with different parameters). Then they capsize...

Ok, thank you for all,

Have a happy Chistmastide,

Yours Matthias

-----------------------------------------------
Matthias Liebl				[Learning Systems]
Ray Sono AG (Bremen)			[company]
Matthias.liebl@raysono.com		[E-Mail]
Otto-Lilienthal-Str.8, 28199 HB	[Snail Mail]
+49 (0)421 59647-37			[Phone]
+49 (0)421 59647-77			[Fax]
www.raysono.com				[Meet Ray]

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