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Re: [Virtools] Characters collision and animation
- Subject: Re: [Virtools] Characters collision and animation
- From: "tomas sala" <tomas@littlechicken.nl>
- Date: Thu, 17 Jan 2002 18:16:10 +0100
here ya go.
put all obstacles in a group, then attach a object slider BB , instead of
prevent collision, in the object slider refer to the group with al the
obstacle objects,
and voila,.. much better than prevent collision.
sidenote all objects have to be unit scale 1:1:1: use set as unit button in
object properties..
regards ,
tomas sala
----- Original Message -----
From: "Chatelain Arnaud" <chatelain_arnaud@hotmail.com>
To: <virtools-user-group@lists.theswapmeet.com>
Sent: Thursday, January 17, 2002 5:44 PM
Subject: [Virtools] Characters collision and animation
> Hello Every Body
>
> I'd like to move a character in a 3D world. I'm using character studio to
> make the walk animation and it work fine. I've declare the Floor and the
> Obstacle in Virtools, and I've linked a "Prevent Collision" to the
> character, but when a collision occurs the charactere is stucked to the
> Obstacle. It may be the wrong way.
>
> Is anyone have an exemple of Character and Collision I'll appreciate his
> help. Thanks
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Distributed via the virtools-user-group list: http://www.theswapmeet.com/numl.html
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