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[Virtools] angle constraints in virtools
- Subject: [Virtools] angle constraints in virtools
- From: Urs Stutz <outside@raysono.com>
- Date: Thu, 07 Feb 2002 11:38:03 +0100
Hi Everybode,
I'm currently working on a virtools project where we control the arms of a
character by the IK position BB. We get the position data of the ankles
from a data glove.
The problem is, for some movements, the arms deform in an unnatural way,
e.g. the elbows bend in the wrong direction, the arms intersect the body...
Is it possible in virtools to restrain the angles of the bones to certain
values?
thanks
Urs Stutz
Ray Sono AG
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