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RE: FW: [Virtools] Graphics save options



OK, I know now. Although for Dev the files must be in the Textures
folder of the Resource, for Player the files must be in the same folder
as the CMO file.

-----Original Message-----
From: owner-virtools-user-group@lists.theswapmeet.com
[mailto:owner-virtools-user-group@lists.theswapmeet.com] On Behalf Of
Shelagh Lewins
Sent: 13 February 2003 11:42
To: virtools-user-group@lists.theswapmeet.com
Subject: RE: FW: [Virtools] Graphics save options


Ah. Having got the "save as external files" option working fine - thanks
everyone - I now find that Player can't seem to load those files. Is it
necessary to save the files inside the CMO in order for Player to read
them?

Shelagh

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