Just
go to the properties of the sound and make sure its 3d and assign an object to
it (like a frame) , you'll then be able to set it as you
wish.
You
get the error because the sound is specified as 2d in its properties and then
you are trying to do something 3d to it.
This
should work.
Cheers
Kam
-----Original Message----- From: Sama3d@aol.com
[mailto:Sama3d@aol.com] Sent: 09 May 2003 05:44 To:
virtools-user-group@lists.theswapmeet.com Subject: [Virtools] DX3
SoundManager doesn't support on fly type changes?