Re: [stella] Sprites source code

Subject: Re: [stella] Sprites source code
From: Greg Troutman <mor@xxxxxxx>
Date: Wed, 05 Mar 1997 19:30:35 -0800
Bob Colbert wrote:
> 
> Well, here is some code to peek at.  

Excellent!  At first, it ran all cockeyed--tripled sprites, odd color
choices, lots of jerking and flicker, etc.  But I think the trouble was
peculiar to the load state of XStella.  I added some basic mumbo jumbo
right after the Start label:

	sei
	cld
	
	ldx #$FF
	lda #0
clear
	sta 0,x
	dex
	bne clear
	
Re-assembled, and bingo.  Very impressive Bob--thanks for sharing.  I'll
try and comment later when I've had a chance to study the source and
dink with it a little.

--
mor@xxxxxxx
http://www.crl.com/~mor/

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