Subject: Re: [stella] Final thought.... From: crackers@xxxxxxxxxxxxxxxxxxxxxx Date: Sat, 8 Mar 1997 20:30:26 -0500 (EST) |
In article , you wrote: >In article <199703081017.DAA16881@xxxxxxxxxxxxxxxxxx>, you wrote: >>Before I go to sleep, as I should have hours ago...... >> >>In 1977, a color/B&W switch was a nice thought to those who didn't have a >>color set. >> >>But today, just about everyone has a color set, so the B&W switch isn't >>quite as useful anymore. >> >>I suggest that we turn the B&W switch into a PAL/NTSC switch, if we even >>use it at all. It might supercede the need for separate versions. >> >>One programming text I have says that to avoid timing problems, movement >>should be calculated through fractional tables and such things, "to avoid >>major surgery" when converting to PAL. A game with a pal/NTSC switch would >>need two such tables. >~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~ > >That's an idea, although I was thinking of using the B&W switch as a pause >button like they do in Mystique games. > >When you have a four year old (and especially since there's a newborn due in >my house this September) there are many many times you wish your favorite >game had a pause button. > >Although certainly if you were planning to market your games on the internet, >you'll be able to reach a much broader market by selling to both NTSC and PAL >users. It's a good idea. > > > CRACKERS > (The pause that refreshes from hell!!) > > >-- > >Accordionist - Wethifl Musician - Atari 2600 Collector | /\/\ >http://www.freenet.hamilton.on.ca/~ad329/Profile.html | \^^/ >Bira Bira Devotee - FES Member - Samurai Pizza Cats Fan| =\/= > Arrrrgghhh did it again! -- To unsubscribe, send the word UNSUBSCRIBE in the body of a message to stella-request@xxxxxxxxxxx
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