Re: [stella] Final thought....

Subject: Re: [stella] Final thought....
From: crackers@xxxxxxxxxxxxxxxxxxxxxx
Date: Sat, 8 Mar 1997 20:30:26 -0500 (EST)
In article , you wrote:
>In article <199703081017.DAA16881@xxxxxxxxxxxxxxxxxx>, you wrote:
>>Before I go to sleep, as I should have hours ago......
>>In 1977, a color/B&W switch was a nice thought to those who didn't have a 
>>color set.
>>But today, just about everyone has a color set, so the B&W switch isn't
>>quite as useful anymore.
>>I suggest that we turn the B&W switch into a PAL/NTSC switch, if we even
>>use it at all.  It might supercede the need for separate versions.
>>One programming text I have says that to avoid timing problems, movement
>>should be calculated through fractional tables and such things, "to avoid
>>major surgery" when converting to PAL.  A game with a pal/NTSC switch would 
>>need two such tables.
>That's an idea, although I was thinking of using the B&W switch as a pause
>button like they do in Mystique games.
>When you have a four year old (and especially since there's a newborn due in
>my house this September) there are many many times you wish your favorite
>game had a pause button.
>Although certainly if you were planning to market your games on the internet,
>you'll be able to reach a much broader market by selling to both NTSC and PAL
>users. It's a good idea.
>                                 CRACKERS
>                   (The pause that refreshes from hell!!)
>Accordionist - Wethifl Musician - Atari 2600 Collector | /\/\
>  | \^^/
>Bira Bira Devotee - FES Member - Samurai Pizza Cats Fan| =\/=

Arrrrgghhh did it again!

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