[stella] Trick to avoid black line on screen after HMOVE ?

Subject: [stella] Trick to avoid black line on screen after HMOVE ?
From: kingkong@xxxxxxxxxxxxxxxx
Date: Tue, 18 Mar 1997 16:28:18 +0100

There is always a short black line at left of screen after HMOVE
(when not done in Vertical Blank) following a WSYNC.

Some games like HERO, Decathlon and Enduro just 'skipped' the first
two bits of PF0, so it is not visible any more. But they used the last
two bits of the screen (on right side), so PF0 must be updated twice every 
scanline, right ? (Quite a lot of cycles wasted just to avoid this problem).

I want to use this trick, too. The thing is that PC Atari does seem
to have problems with this type of code so I cannot test my program
properly. 

Anyone with a solution to this problem ?
I could skip the last two bits as well, so I do not waste time by updating
PF0 all the time, but this reduces the size of the display too much.


thanks,
Marc.


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