Re: [stella] Minesweeper for 2600, please test

Subject: Re: [stella] Minesweeper for 2600, please test
From: Nick S Bensema <nickb@xxxxxxxxxxxx>
Date: Sat, 9 Aug 1997 13:18:45 -0700 (MST)
>
>A very nice game, but you should try getting a bigger playfield.
>
>>Missing features:
>> - After Powerup you get always the same field.
>
>You could start the game with a title screen, where people would have to press
>reset to start the first game. Count the frames untill reset is pressed.
>That way you would get an initial value for your random generator.

In theory, this problem could be solved on a real VCS by reading a byte 
from RAM _before_ initially clearing the memory, and using that as a seed.  
This should work if the RAM is as random upon startup as the TIA's 
registers.


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