Re: [stella] Minesweeper for 2600, please test

Subject: Re: [stella] Minesweeper for 2600, please test
From: Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx (Eckhard Stolberg)
Date: Sun, 10 Aug 1997 13:48:23 +0200
>>You could start the game with a title screen, where people would have to press
>>reset to start the first game. Count the frames untill reset is pressed.
>>That way you would get an initial value for your random generator.
>
>In theory, this problem could be solved on a real VCS by reading a byte 
>from RAM _before_ initially clearing the memory, and using that as a seed.  
>This should work if the RAM is as random upon startup as the TIA's 
>registers.

This might work with real cart games, but I think the Supercharger cleans
out all RAM and stores the control byte at $80 after it has loaded a game.


Ciao, Eckhard Stolberg


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