Subject: Re: [stella] Beat 'em up 05 From: "Andrew Davie" <adavie@xxxxxxxxxxxxxxxxx> Date: Sun, 2 Aug 1998 22:06:05 +1000 |
>Do you still have the source code? Maybe the parts that have nothing to do >with graphics could be recycled in some way.. No, I do not. Most of the code was to do with the tricky character set manipulation, and not relevant here. The actual joystick and control system (called the "reel system" in-house) was a simple bytecode interpreter with vectors for joystick effects which changed based upon the state of the player/opponent. Its simple once you understand it, but a very powerful system. A -- Contact me on ICQ #3297382. Visit my sites... Museum of Soviet Calculators: http://www.comcen.com.au/~adavie/slide/calculator/soviet.html Slide Rule Trading Post: http://www.comcen.com.au/~adavie/slide/ Weird Computing Machines: http://www.comcen.com.au/~adavie/weird/ -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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