Subject: Re: [stella] INV's timeline? From: Erik Mooney <emooney@xxxxxxxxxxxxxxxx> Date: Fri, 11 Dec 1998 17:08:49 -0500 (EST) |
> >A game started by Erik Mooney in 1997, this cart has seen a > >lot of discusson on the Stella programmers list. It's Space > >Invaders redone with MUCH better game play and graphics. It > >is almost done but not yet, so this beta is being offered to > >those who would rather not wait. Erik is offering this cart > >for $13, and those who buy the proto get $2 off the price of > >the full version when it comes out later this year. > > Is this timeline still accurate? When can we expect the final version? > And I'm afraid I've forgotten what was left to be done; wasn't there just a > blacked-out player 2 tank to remove and a few shields issues? And how did > Randy write 6 lines with the same number of spaces? Wow. > > At any rate, best of luck getting this out Erik. Whenever I have some time to try and plow my way through that mess of code. :) The shields issue was that invader bombs don't damage the shields. There's a number of other things that need to be cleaned up... scoring for the invaders and saucer needs to be fixed; the saucer timing isn't accurate, extra life at 1000 points, and probably a few others. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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