Subject: Re: [stella] Video Chess player usage From: emooney@xxxxxxxxxxxxxxxx (Erik Mooney) Date: Sat, 05 Jun 1999 05:30:27 GMT |
>This article is the basis for my documentary. > >I wanted to know how Chess uses sprites. P0 P0 P1 P1 or P0 P0 P0 P1 or P1 >P1 P1 P0, etc... > >I don't think this goes into that much detail. I took it into the PC Atari debugger and just interrupted it in the middle of the screen kernel. Both NUSIZ values are 2, which is two copies far spacing; and the sprite positions are 44 and 60, 16 pixels apart. So the sprites are P0 P1 P0 P1. Also, if it matters, it moves the sprites back and forth with HMOVEs instead of RESPxs. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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