Re: [stella] Stella @ 20

Subject: Re: [stella] Stella @ 20
From: "Ruffin Bailey" <rufbo@xxxxxxxxxxxxx>
Date: Fri, 25 Aug 2000 07:19:00 -0400
Believe me, it's all zeroes and ones (says the guy who's only put out a
couple of demos).  If you can wade through the horror which is JavaScript
(where you're writing for about 17 platforms... kinda like Java: write once,
test EVERYWHERE), you're only a short mind shift away from doing some
assembler.  It's only fitting that some whippersnapper's "Stella at 50"
holographic presentation includes a 2600 game written by the author of
Stella at 20.  ;^D

Ruffin Bailey

----- Original Message -----
From: "Glenn Saunders" <cybpunks@xxxxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Friday, August 25, 2000 6:53 AM
Subject: Re: [stella] Stella @ 20
At 11:21 PM 8/24/2000 -0500, you wrote:
> After having programmed in AtariBasic, 3 years of
> Javascript/VBScript, and about 10 months of Cold Fusion, plus 3 or so
years
> of researching the 2600 I think I may have finally developed the aptitude
> to write a 2600 game, and I think the process of doing that will make me
> that much more qualified to draft the tutorial stuff myself.



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