Subject: Re: Aw: Re: [stella] Gunfight 2600: The final Kernel! From: Stirling Newberry <stnewberry@xxxxxxxxxxxxx> Date: Sun, 29 Apr 2001 18:21:27 -0400 |
Ruffin Bailey schrieb:
Except *ahem* that it's stolen straight from High Noon. More or less.
And I think that's the way I'd use it in the game. It'd be cool to solve a 'draw' situation at the end, so that there's always a clear winner :-)
Over the weekend I was thinking about some other funny mode: Target shooting.
In this mode one'd get points for shooting at the target and the player with the most points in the end would win. So far - so boring. The fun factor would come from this little additional feat: Let's say you'd *accidentally* miss the target and shoot your opponent, he'll get stunned for some seconds, hehe :-)
Greetings, Manuel
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-- Stirling Newberry stnewberry@xxxxxxxxxxxxx http://www.mp3.com/ssn
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