[stella] old vs new

Subject: [stella] old vs new
From: "TwoHeaded Software" <adavie@xxxxxxxxxxxxx>
Date: Thu, 20 Sep 2001 17:20:15 +1000
Thomas wrote...

> I could start with random number generating (also using my recent
researches of 3 Activision games) and continue with the optimizing tips. Ok?


This got me to thinking.  Thomas, in your opinion, what are the modern games
like, in terms of coding style and sophistication, compared to the games
from years gone by that you've actually had a good look at the code of?  Are
modern games more complex?  Better written?  Are the old games (in general)
poorly written and sphagetti-like?

Just curious.

Cheers
A

-
Andrew Davie, TwoHeaded Software
adavie@xxxxxxxxxxxxx



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