Subject: Re: [stella] Pitfall! disassembly From: Jake Patterson <jpatters@xxxxxxxxxxx> Date: Thu, 11 Oct 2001 03:18:50 -0400 (EDT) |
On Wed, 10 Oct 2001, Thomas Jentzsch wrote: > Hi, > attached to this mail, you'll find my disassembly of Pitfall! > Wow! That is cool. Have you tried any different seeds for the LFSR? I just assembled it with $42 and $FE, and got completely unfamiler versions of the game! I also tried fooling around with some different values for the jump length, but it was unusable. The only one I could find that was interesting was setting it to 20 instead of 32, one jump and you just float above danger (and treasure) for screen upon screen... I get an error with training mode enabled, unknown mnemonic: 'FILL_NOP' I'm guessing the version of DASM I am using does not like the macro definition. Nice work, I will definately have to spend some time trying to wrap my brain around the inner workings of that game... - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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