Subject: Re: [stella] Baubles; some progress, some problems... From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> Date: Tue, 13 Nov 2001 22:19:58 -0800 |
processor 6502 include vcs.h
darkblue = $82 black = $00
SEG.U vars org $80 ; RAM VARIABLES Temp ds 1 LivesIndicator ds 1 ; remaining lives. TimeRemaining1 ds 2 ; high order hex digit of time remaining TimeRemaining0 ds 2 ; low order hex digit of time remaining LevelWeAreOn1 ds 1 ; high order hex digit of current level LevelWeAreOn0 = $85; low order hex digit of current level
LevelWeAreOnBuffer1 ds 5 ; buffer, five bytes high order lvl graphic BufferPointer = LevelWeAreOnBuffer1
NextTableRecord = ds 1 LevelWeAreOnBuffer0 ds 5 ; buffer, five bytes low order lvl graphic PlayfieldY ds 1
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