Subject: Re: [stella] Odd Occurance in Program From: "Chris Larkin" <clarkin@xxxxxxxxxxxxx> Date: Thu, 9 Jan 2003 16:39:14 -0800 |
Yes... I was interpreting Trace as stepping through the program one line at a time like PCAE claims to do... but I read the readme and realised it just creates a LOG file. I generated said log file and it revealed nothing about the problem... but it did help with some other things. --Chris ----- Original Message ----- From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx> To: <stella@xxxxxxxxxxx> Sent: Thursday, January 09, 2003 2:15 PM Subject: Re: [stella] Odd Occurance in Program > Hello Chris, > > > No not yet... I can't figure out how to work Z26 debug features in XP... > > I'll have to look into it. > > The DOS version of z26 has some problems with the timing and the > sound under XP, but the trace function should still work fine. > From your command line prompt start the emulator with: > > z26 -t gamename.bin > > Then z26 will write a trace log into a file in the same directory > called "Z26.LOG". You can read this file with any text editor. > You can stop the tracing with the F12 key and restart it with F11, > if you only want a trace of some of the later screens. This is > important, since the trace log file gets very big very quickly. > > > Ciao, Eckhard Stolberg > > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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