Re: [stella] Odd Occurance in Program

Subject: Re: [stella] Odd Occurance in Program
From: "Chris Larkin" <clarkin@xxxxxxxxxxxxx>
Date: Thu, 9 Jan 2003 16:39:14 -0800
Yes... I was interpreting Trace as stepping through the program one line at
a time like PCAE claims to do... but I read the readme and realised it just
creates a LOG file.  I generated said log file and it revealed nothing about
the problem... but it did help with some other things.

--Chris


----- Original Message -----
From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Thursday, January 09, 2003 2:15 PM
Subject: Re: [stella] Odd Occurance in Program


> Hello Chris,
>
> > No not yet... I can't figure out how to work Z26 debug features in XP...
> > I'll have to look into it.
>
> The DOS version of z26 has some problems with the timing and the
> sound under XP, but the trace function should still work fine.
> From your command line prompt start the emulator with:
>
> z26 -t gamename.bin
>
> Then z26 will write a trace log into a file in the same directory
> called "Z26.LOG". You can read this file with any text editor.
> You can stop the tracing with the F12 key and restart it with F11,
> if you only want a trace of some of the later screens. This is
> important, since the trace log file gets very big very quickly.
>
>
> Ciao, Eckhard Stolberg
>
>
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